
– Better palette handling (with proper color picker from gradient image) – Option: To not paint on top of black outlines – Feature: Basic Floodfill tool, fill directly into canvas Those are just guitextures, images can be replaced easily) – Basic UI included (see right side of the main image. – Multi-touch support (you can paint with 10 fingers or more if supported in device *have only tested 10 on ipad / android) List below is not updated, use Github Issues instead : Latest Update:, this is now free in asset store! Current features: Want to save your result painting? No problem, the asset supports itĪllows getting the average color of the textureĬheck the average color of painting with high performance using GPUĭrawing using collisions is supported and implemented in a few clicks!īe sure that you'll get support for newer unity versions and new features.Simple touch paint program, optimized for mobiles. ✔️ Ability to save changed textures / layers Undo/redo system also supports layers parameters

Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) are supportedĭid some miss-click and want to undo your action? Undo and redo are supported. Use an Apple pencil or any other device with pressure support for the best paint results You can draw with pixel-by-pixel precisionĪsset works with a mouse, touch device, pen (tablet stylus like Apple Pen) or VR controller, or any other input device of the new Input System. Want to paint on any objects and not just use Input? Sure, you can draw on objects from code

Layers support masks, so you can hide part of the layer using a mask textureĬhoose a brush and paint whatever you want! You can add your custom brushes and configure parameters, like size, color, hardness, and opacity, or use built-in 58 brushes presetsīe sure that more tools will be coming in future updates Paint on layers, merge, create new and use blending modes to get your desired effect You can even create your own mobile paint app Want paint in 2D too? No problem! SpriteRenderer and RawImage are supported. Check out the WebGL demo and see how it's easy and cool Paint on animated objects with a great performance! MeshRenderer and SkinnedMeshRenderer are supported. Just choose from the list of textures you want to paint and you're set!

The asset allows you to paint using any shaders and materials. ✔️ High performance, works perfectly on mobileĪsset uses GPU for painting, which provides high performance, and works even on mobile device No code-writing skills are required: just add a component, set up a few parameters and there you go You can also create a modern paint app with incredible features and outstanding performance!

« 2D/3D Paint» - a universal solution for Unity that allows to paint on 2D and 3D objects.
